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Interview with Scott Dougherty
Sandra Bullock and Nicole Kidman star in Griffin Dunne's
new movie, Practical Magic. But the real magic of the movie wasn't Sandra's
good looks, or Nicole's sexy smile, the real magic came from Cinesite
Hollywood and their team of talented digital effects artists. Scott
Dougherty, Cinesite's visual effects producer for the movie talked with
us about how the company worked their wonders.
Hi Scott, and thanks for talking with
us.
My pleasure.
Can you give me a little background
on yourself; how did you get into this industry?
I originally wanted to get involved in production design work, so I
moved to LA and started working as an art department production assistant.
I did that for a couple of movies, and then landed a job as a production
coordinator on a low-budget feature. This experience led to a job as
production manager for the company's next film. When this project was
put on hold just a few weeks before filming was to begin, I decided
to do some temp work at Cinesite here in Hollywood until the film started
up again. During this waiting period, I accepted a full-time position
at Cinesite as a production accountant. Working so closely with the
facility's production department led to other positions as scheduler,
coordinator, associate producer, and eventually to my current role as
visual effects producer.
What sort of effects did Cinesite
produce for Practical Magic?
For Practical Magic there were a wide range of effects, some more straightforward
than others. One of the more extensive effects required us to create
the look for a character who is killed and brought back to life several
times during the film. The look that the director and production designer
agreed upon was that of a daguerreotype, an old photographic technique
that used a light-sensitive sheet of metal as its medium. We studied
various examples of these photographs and found them to be fairly monochromatic
images that tended to pick up spots and other marks of age over the
years. Using an in-house optical flow technique, we were able to generate
data for the actor's movements and then apply it to a number of textures
in order to get them to track along with his image. The end result,
which can be seen during the attic confrontation in the film, is an
overall desaturated character with darker patches throughout his body.
How many shots in the film would
you say you handled?
We completed approximately 100 shots.
Which shot do you think was technically
the most interesting?
Well, we had a sequence where the character of Jimmy is exorcised and
exits his host as a cloud of dust. He hovers on the ceiling above a
coven of witches before falling to the floor, at which point he is swept
through the house and out the back door. Some of these dust effects
could have been shot practically on the set, though the concept for
the scene changed during post production. Once the character falls from
the ceiling, we used the sweeping action of the witches' brooms to affect
the movement of computer generated particles. By compositing this 3D
animation together with live action dust elements, we created the illusion
that the women were actually sweeping the leftover ash throughout the
house.
We also worked on several shots featuring computer generated
flower petals. The flower petals play an important part in the film
when young Sally casts a spell to ensure that she will never die of
a broken heart. The spell called for petals to swirl around in a bowl,
then fly up into the sky and across the moon. To achieve this effect,
our artists modeled 3D rose petals and animated their travel through
supplied background shots of an empty bowl and the young girls standing
on a balcony outside the house.
What software were you using for
the movie?
Our 3D work was done using Maya and Dynamation. On the 2D side, we used
Cineon for all of our compositing.
Do you have a favourite shot?
One of my favourite shots occurs when the spell that young Sally casts
results in a flurry of white rose petals falling from the sky and encircling
young Hallet on a pony. Once again, we supplied the computer-generated
flower petals. This is a very pretty shot which always evokes a positive
response from the audience.
I also like the shot where Jimmy lifts up out of Gillian
prior to his confrontation with Hallet in the attic. There are many
different elements and textures which have been carefully layered in
order to create a truly gut-wrenching effect for this sequence.
I guess there were a lot of subtle
effects in the movie, wire and rig removals etc.?
Yes, we had several of these shots. In many cases this type of work
was done in order to prepare elements that would be incorporated into
more complicated shots. For example, the film originally featured a
much more extensive scene of the witches flying outside the house. In
order to make them appear to fly, the actresses were lifted off the
ground by wires and shot in front of a greenscreen.
There were also some shots, including Gillian being
thrown across the living room during the coven sequence and a frog coughing
up Jimmy's ring, which required the removal of wire rigs or strings
used to affect certain actions on-set.
Are you happy with the way the
movie turned out?
Yes, I think the movie turned out very nicely. The director's concept
was to have subtle effects that were not overly visible. For instance,
there are no lightning bolts or energy trails that one may expect to
find in a film about witches. Instead the magic happens more naturally,
with objects being moved and transformed without the need for glowing
or sparkles. The end result is a film where the magic supports the central
themes of the story without overshadowing them.
Well Scott thanks for your time
- its greatly appreciated.
Thank you.
- Interview from the Visual
Magic site
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